Welcome to WarcraftPriests Discipline Priest Guide. This guide is updated to patch 9.1 World of Warcraft Shadowlands.

The aim of this guide is to provide you with all the relevant information as a quick reference sheet.

Introduction

Ideal for those just getting back into the game or just starting on Discipline Priest. To view all changes made to us over the course of the Beta take a look at this post.

I highly encourage learning the spec to greater depths by going over our main Discipline Priest guide here.

If you want fast responses to questions you may have, pop into the WarcraftPriests Discord where we are always around to help out. If asking for gameplay help, giving us something to work with will allow for greater in-depth replies, so if possible always run logs of yourself.

Back to Table of Contents

Gameplay

As many of you may already know, the core gameplay aspect of Discipline is Atonement. to put it simply, we apply Atonement then deal damage which causes a portion of healing from that damage. It's important to be aware of our Mastery: Grace, which increases all of our healing to targets with Atonement.

It's noteworthy that while we primarily heal through Atonement, you cannot rely on Atonement to heal everything. There will be times you need to fall back on stronger single target healing.

  • PW:S - Used Sparingly
    • Maintain Atonement on Tanks.
    • Quick Atonement application if targets are full health or you are on the move.
  • Smend - Used often
    • Strong single target healing that also applies Atonement.
  • PW:R - Used often
    • Quick group-wide Atonement application.
  • Penance - Used often
    • Can be used offensively or defensively, which is used depends on what you need more, AoE healing or single target healing respectively. If you know movement/healing is required soon, it can be worth holding onto Penance for a few seconds longer.
  • Mind Blast - Used Sparingly
    • Strong healing whilst Atonements are active with a heavy mana cost.
  • SW:P - Constantly maintained
    • Have at least one DoT ticking at all times for PotDS procs and constant healing over time.
  • Smite - Used as a filler
    • Very mana efficient for the damage it deals.
  • Mind Sear - Used for AoE damage
    • Only interacts with atonement on the first instance of damage, so not very good healing.
  • Schism/Solace/Halo - Talented CD's used when needed
    • Schism gives us a large damage boost and subsequently, a healing boost that should be used as often as possible.
    • Solace is a mana free damage burst that returns mana which should be used on CD.
    • Halo used for healing/damage/atonement healing burst. Be wary of positioning when using.

Cooldowns

  • ShadowFiend - Used as a healing CD for strong healing through Atonement.
  • PW:B - Should be preemptively used to counter massive group-wide damage.
  • Rapture - Is used to either, preemptively counter incoming damage or to buffer the group's health pools to give you time to heal them up.
  • PS - Is used to either, preemptively prevent damage incoming to a single target or as a last resort to try to keep someone alive.
  • Mass Dispel, Purify and Dispel Magic - All of these spells should be utilised where necessary for the enemy buffs/ally debuffs.
  • Desperate Prayer - Is used to keep yourself alive in a tough situation.

Back to Table of Contents

Talents

LevelTalent
15Schism
25Angelic Feather
30Mindbender / Power Word: Solace
35Any
40Sins of the Many
45Purge the Wicked
50Lenience
All recommendations here are a good starting point. Whilst levelling our main goal is to increase our damage and survivability.
LevelTalent
15Twist of Fate
25Angelic Feather
30Mindbender / Power Word: Solace
35Any
40Sins of the Many
45Purge the Wicked
50Lenience
All recommendations here are a good starting point. It is encouraged to check out the main discussions learn when other talents could be used.
LevelTalent
15Schism
25Angelic Feather
30Power Word: Solace
35Any
40Sins of the Many
45Purge the Wicked
50Evangelism / Spirit Shell
All recommendations here are a good starting point. It is encouraged to check out the main discussions and learn when other talents could be used.

Back to Table of Contents

Stats / Gear / Consumables

All secondary stats are very close for healing output, Item level is best.

  1. Intellect
  2. Haste
  3. Critical Strike
  4. Versatility
  5. Mastery

No Best in slot list will be provided here.

Here is a spreadsheet of all available gear at the highest item levels.

ConsumableRecommendation
GemQuick Jewel Cluster
FoodTenebrous Crown Roast Aspic - Personal Buff food / Feast of Gluttonous Hedonism - Intellect feast where possible.
OilEmbalmer's Oil (Healing only) / Shadowcore Oil (Damage only)
Armour KitHeavy Desolate Armour Kit
FlaskSpectral Flask of Power
PotionPotion of Spectral Intellect
Health PotionSpiritual Healing Potion
Mana PotionSpiritual Mana Potion (instant) / Potion of Spiritual Clarity (channelled) / Potion of Sacrificial Anima (health sacrifice)
EnchantsCelestial Guidance (weapon) / Tenet of Haste (ring) / Eternal Intellect (wrists) / Eternal Stats (chest) / Fortified Leech (back)

Back to Table of Contents

Covenants

CovenantPlacement M+Placement RaidsNotes
Venthyr22Strong healing burst through Atonements on a short cooldown.
Necrolord33Reasonable damage in multitarget scenarios, low-value healing through Atonements
Night Fae44All-round insignificant towards performance with no direct Atonement output.
Kyrian11Tremendous healing burst through Atonements on a long cooldown
This is a very brief overview. It is highly recommended to do additional research and learn everything you can before committing to a covenant.

Back to Table of Contents

Soulbinds

Each individual Soulbind tree does not offer anything substantial in terms of performance increases but some below are some recommendations for all of the available trees.

Due to the limitations of the calculator tool, currently, only images are supplied. This will be fixed soon. Keep in mind various selections are utility-based and you can choose either way depending on your preference.

Venthyr

It is recommended to utilise Nadjia the Mistblade early on. This is due to the earlier potency and more desirable traits. Once you have all slots available you have two main choices. Guidance here is mostly focused on raiding as within M+ there is much greater leniency for preference as there is not a large difference between each available tree.

  • Theotar - this is currently the all-round best healing option to run with for raiding. This is due to double endurance availability, Soothing Shade proc chance for high swing Spirit Shell Bursts and the last trait behind the second potency Token of Appreciation being strong.
  • Draven - originally expected to be the best performance tree. Unfortunately, the 4% healing increase from Hold your Ground does not increase Spirit Shell absorb healing. therefore a large portion of the tree's value is lost. That being said, if you arent using Spirit Shell, this bind still remains strong.

Back to Table of Contents

Necrolord

It is recommended to use Emeni earlier on then switch to Bonesmith Heirmir later on once he is unlocked. Potentially worthwhile switching to Plague Deviser Marileth for a short time when his second potency slot is available as it is earlier within the tree.

Back to Table of Contents

Night Fae

It is recommended to use Dreamweaver due to the earlier second potency and double endurance. Things like Podtender could also prove very useful.

Back to Table of Contents

Kyrian

Pelagos is the recommended pick due to the best overall traits and double endurance. It may be worth to switch to Kelia or Mikanikos during unlocking progression due to the earlier second potency slot.

Back to Table of Contents

Conduits

PlacementConduitDrop Location
1Courageous AscensionQuestline + World Quests
2Shattered PerceptionsQuestline + World Quests
3Exaltation (Spirit Shell)Halls of Atonement
4Shining RadianceThe Necrotic Wake
5Rabid Shadows (Mindbender)Plaguefall
6Rabid Shadows (Shadowfiend)Plaguefall
7Swift PenitenceHalls of Atonement
8Festering TransfusionQuestline + World Quests
9Pain TransformationMists of Tirne Scithe
10Exaltation (Evangelism)Halls of Atonement
11Mind DevourerDe Other Side
12Fae FermataQuestline + World Quests
In all Soulbind trees it will be worth it to prioritize the Potency slots and slot the top Discipline Priest Conduits listed here.
PlacementConduitDrop Location
1Translucent ImageCastle Nathria - Lady Inerva Darkvein
2condensedWorld Boss - Mor'geth
3Charitable SoulCastle Nathria - General Kaal
4Light's InspirationCastle Nathria - Sire Denathrius
All of these are quite low value, Tranlucent Image is placed on top due to the capbaility of a higher threshold depending on the damage intake.
PlacementConduitDrop Location
1Clear MindOribos
-Mental RecoveryCastle Nathria - Shriekwing
-Move with GraceCastle Nathria - Hungering Destroyer
-Power Unto OthersCastle Nathria - Castellan Niklaus
All of these are highly situational, Clear Mind is placed top simply due to having the best overall applications.

Back to Table of Contents

Legendaries

PlacementLegendaryDrop LocationItem Slot
1Clarity of MindCastle Nathria - SludgefistFinger / Chest
2Spheres' Harmony (specific encounters only)48 Renown (Kyrian)Shoulder / Legs
3The Penitent OneTorghast - The SoulforgesFeet / Back
-Kiss of DeathTorghast - Mort'regarLegs / Feet
-Crystalline ReflectionPlaguefallHands / Shoulder
-Pallid Command48 Renown (Necrolord)Feet / Finger
-Bwonsamdi's Pact48 Renown (Night Fae)Head / Waist / Hands
-Shadow Word: Manipulation48 Renown (Venthyr)Neck / Wrist
-Twins of the Sun PriestessCastle Nathria - Stone Legion GeneralsHead / Shoulders / Neck
-Vault of the HeavensPVP VendorWrist / Finger
-Cauterizing ShadowsTheater of PainWaist / Feet
-Measured ContemplationThe Great VaultNeck / Chest
-Echo of EonarWild Hunt ReputationFinger / Waist / Wrist
Recommended Item slot is highlighted in green. Due to Domination sockets in 9.1 we recommend slots that do not conflict with where you would want Domination gear. Those unranked are highly situational or low value.

Keep in mind that Twins of the Sun Priestess typically benefits more within coordinated groups due to you being able to increase your parties damage on rough pulls and keep your own healing benefit for that pull.

PlacementLegendaryDrop LocationItem Slot
1Spheres' Harmony48 Renown (Kyrian)Shoulder / Legs
2Twins of the Sun PriestessCastle Nathria - Stone Legion GeneralsHead / Shoulders / Neck
3The Penitent OneTorghast - The SoulforgesFeet / Back
4Kiss of DeathTorghast - Mort'regarLegs / Feet
5Crystalline ReflectionPlaguefallHands / Shoulder
-Pallid Command48 Renown (Necrolord)Feet / Finger
-Bwonsamdi's Pact48 Renown (Night Fae)Head / Waist / Hands
-Shadow Word: Manipulation48 Renown (Venthyr)Neck / Wrist
-Clarity of MindCastle Nathria - SludgefistFinger / Chest
-Vault of the HeavensPVP VendorWrist / Finger
-Cauterizing ShadowsTheater of PainWaist / Feet
-Measured ContemplationThe Great VaultNeck / Chest
-Echo of EonarWild Hunt ReputationFinger / Waist / Wrist
Recommended Item slot is highlighted in green. Due to Domination sockets in 9.1 we recommend slots that do not conflict with where you would want Domination gear. Those unranked are highly situational or low value.

Back to Table of Contents