Mindgames Healing Reversal

The healing reversal provided by Mindgames is a frequent topic and can be a little tricky to grasp what exactly is going on. This post aims to explain the Discipline priest Mindgames healing reversal scenario to help you make use of it wherever you can.

How does it work?

Simply put, Mindgames places a debuff on your enemy target which absorbs the targets next damage dealt and healing done. Each component has a set individual value that will transfer the next damage dealt into healing on an ally or the next healing done into damage to their target. For example at 1600 Intellect your Mindgames will prevent the next 7,200 damage that target deals and the next 7,200 healing that the target does (this value is also increased by versatility).

This is where we can see some hefty healing increases. The healing on your enemy target that is converted into damage also transfers through into Atonement healing.

Where can this be used?

On any target that is going to receive healing whilst you have Mindgames debuff and Atonement active. The most common examples are Hungering Destroyer and Sire Denathrius within Castle Nathria.

Hungering Destroyer

During his cast of Consume the boss will heal as well as constantly healing via melee attacks due to Growing Hunger. This is a very simple mechanic to gain healing reversal value from.

Sire Denathrius

You can only gain healing reversal value within phase 1 and it can be a little bit tricky. This is due to tight timings of Blood Price and a damage taken requirement on those targeted.

Sire Denathrius will cast Feeding Time. This will summon multiple Night Hunters that will, after a short time, charge their target and deal damage based on how many allies soaked the beam on their path. The damage dealt to the target at the end of the lines is then what determines how much Sire Denathrius will be healed.

You can cheese this mechanic by removing any shields on yourself and standing in that end circle. This guarantees that you take damage and cause healing to Sire Denathrius and subsequently cause Mindgames to deal additional damage and Atonement healing for your Spirit Shell.

Timing it on the first Spirit Shell will require you to wait a little bit before casting Mindgames. Just make sure you cast it after the Night Hunters spawn. The second and third Spirit Shell are a little easier to set up as they line up well.

Other Resources

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Thanks for reading,
Thanks to Viserio for various points made in this writeup,


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